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Could not be more satisfied with this game that sold me completely on system-neutral adventures. I had the strong feeling throughout my campaign that this truly was only one of infinite possible ways our adventure could have gone, based entirely on the choices the players made and the information the author provides. 

The random tables are killer, the scenarios are juicy, the challenges are endless. You could play on Hot Springs Island for years.

(+4)

google+ doesn't exist. Where do we find all the player made stuff, or did that go away with Google plus ? Please

(+2)

What makes this different from the copies on shop.swordfishislands.com?

Those are $15 each for a total of $30.

yeah on itch it's $20.  Why?

(+3)

The truthful answer is: no one buys it on itch. It was a pricing experiment that ultimately doesn't seem to have mattered because no one picks it up here.

(+13)(-11)

The savage natives kidnapping women to impregnate them plot is bad. 

(+8)(-9)

So there is only ONE bad plot in the whole book? Seems like a good deal then. You just sold me on it!

(+15)(-4)

Hi @runcibleshaw!

My interpretation of your statement is that you're talking about the Night Axe Ogres. As they're an extra-planar race constructed specifically to be slaves the "savage natives" line kinda throws me.

However, if you are indeed speaking of the Night Axe, yes, their situation is exceptionally awful and dire. I really look forward to hearing the solutions your players come up with to get them out of the bind in which they find themselves.

All the best!

-Jacob